"Basically, if your raid couldnt find enough healers, you got paladins. They were a complete joke of a class back then, valued by a few classes for their unique buffs but overall mediocre and extremely boring.
Also getting one to 60 had to be the most boring processes of all time. pre 60 they sucked ass as healers as there wasnt a whole lot of male or plate with healer stats back then, ret was hands down the worst DPS in the game, you couldnt even call it dps, prot couldnt tank anything past the deadmines, soloing and doing quests was doable but boring because your cycle was auto attack, heal....and seal + judge + reseal + judge if you felt like wasting your mana.
But atleast you could never die."
Ligger det någon sanning i det här?

Gäller det här kanske inte på version 1.12 som servern kommer köra på? Det kanske stämde i tidigare version av vanilla...? Jag antar att 1.12 var såpass balanserad att alla healers var viable i raids, eller?
Hur är det med tanks, får både pala druid och warrior vara med som competitive tank i endgame raids?
Och Hur är det med DPS, antar att många hybrid-specs typ Retri pala ej är "viable" i raids i vanilla 1.12 (som servern kör på)?