Part 2
Fixed a wide range of exploits.
Fixed an issue where players could lose control of their characters when accepting an invite during main load screen via the XMB menu.
Fixed an issue where it was possible for Personal Vehicles to spawn on top of one another.
Fixed an issue where players could be removed from the ‘On Call’ queue if they entered the GTA Online Pause menu.
Fixed an issue where it was possible for players to not be informed that their aim settings had changed after using Find New Session.
Fixed an issue where it was possible to destroy a vehicle containing 4 players, and only kill the driver.
Fixed an issue where it was possible for players to become stuck on Skycam after completing the tutorial Race.
Fixed an issue where it was possible to spawn within Fort Zancudo after completing a Mission.
Fixed an issue where player models would clip one another on the Leviathan if players attempted to sit in the same cart.
Fixed an issue where it was possible for players to clip through the Leviathan carts when getting out after the ride finished.
Lester’s abilities ‘Remove Wanted Level’, ‘Cop Turn Blind Eye’, and ‘Off Radar’ now apply to all passengers in a vehicle as well as the player who initially triggered it.
Fixed an issue where players could be charged multiple times for riding the Ferris Wheel.
Fixed an issue to ensure that players who set Mercenaries on opposing team players during Deathmatches correctly receive a point if the Mercenaries kill a rival player.
Fixed an issue where it was possible for players to be pulled back onto the Ferris Wheel involuntarily if they were standing too close after getting off.
Fixed an issue in Vehicle Deathmatches where players could be targeted but would not be properly blipped on the Minimap.
Fixed an issue where NPCs and their vehicles would appear in the way of properties introduced with the Independence update.
Fixed an issue where players could hang for a short period of time when entering property.
Fixed an issue where players who lost a Race would occasionally see themselves performing a celebration animation.
Fixed an issue where various vending machines were not working correctly.
Fixed an issue where the Leaderboard would not appear when a player was spectating a Race.
Fixed an issue where players in Team Deathmatches were able to hear the other team talk. This has now been normalized so that only players on the same team can talk.
Fixed an issue where some parachute smokes would not transfer between sessions correctly.
Fixed an issue where players could occasionally have hard-top versions of vehicles delivered to them when they ordered the convertible version.
Fixed various issues where clipping could occur with clothing when players took selfies.
Fixed an issue where it was possible for a spectator to become stuck in property when ‘all exit’ to garage is triggered.
Fixed an issue where players in GTA Online were unable to call other players in Single Player, as well as calls between players in Single Player.
Fixed a small issue where the end of Race timer was overlapping player help buttons when a player was spectating.
Fixed an issue that could leave players stuck when switching between players in spectator mode.
Fixed an issue where players were unable to launch Contact Missions which they had previously bookmarked.
Fixed an issue where it was possible to become stuck in a spawning loop when dying after bailing from a Helicopter over the Ocean.
Fixed an issue where players were unable to invite Friends’ Crews in Head to Head matches.
Fixed an issue with transitioning into an event Playlist when choosing to enter the Playlist from the boot screen.
Fixed an issue where players who destroyed their own Pegasus vehicles would be given an increased mental state.
Fixed an issue in the Creator where weapons could be incorrectly named.
Fixed an issue in the Creator where a player testing a Capture Mission would be unarmed regardless of whether or not they have or are given weapons.
Fixed an issue in the Creator where switching the vehicle class would also change the radio station.
Fixed a text issue specific to Chinese and Japanese versions of the game in the Creator where an unsupported character could be seen when attempting to Copy / Delete a Job.
Fixed an issue where it was possible for a player to hang when changing the Default Class in the Air Race Creator.
Fixed an issue where Weather conditions would not synchronize properly between a spectating player and the player being spectated.
Fixed an issue where Bookmarked Air Races would occasionally not appear in some Bookmark lists, but would appear in others.
Fixed an issue where it was possible for players to become stuck when launching Contact Missions.
Fixed an issue where it was possible to hang when exiting the Deathmatch Creator tutorial.
Fixed an issue where it was occasionally possible for players to not receive Auto-invites when the friend sending them was in same session.
Fixed an issue where spectating players would sometimes appear in free mode at the North-East corner of the map far away from everyone else, after a job.
Fixed an issue with Armored Trucks constantly spawning.
Fixed an issue where an enemy in survival would occasionally run away from the shootout.
Fixed an issue where it was possible for the incorrect horn to play when testing horns in the Mod Shop.
Fixed an issue where it was possible for a newly purchased Personal Vehicle to become permanently locked if the player accepted a Job invite in the time between purchasing it and receiving it.
Fixed an issue where players would not be charged for Insurance.
Fixed an issue where players could lose control of their characters when accepting an invite during main load screen via the XMB menu.
Fixed an issue where it was possible for Personal Vehicles to spawn on top of one another.
Fixed an issue where players could be removed from the ‘On Call’ queue if they entered the GTA Online Pause menu.
Fixed an issue where it was possible for players to not be informed that their aim settings had changed after using Find New Session.
Fixed an issue where it was possible to destroy a vehicle containing 4 players, and only kill the driver.
Fixed an issue where it was possible for players to become stuck on Skycam after completing the tutorial Race.
Fixed an issue where it was possible to spawn within Fort Zancudo after completing a Mission.
Fixed an issue where player models would clip one another on the Leviathan if players attempted to sit in the same cart.
Fixed an issue where it was possible for players to clip through the Leviathan carts when getting out after the ride finished.
Lester’s abilities ‘Remove Wanted Level’, ‘Cop Turn Blind Eye’, and ‘Off Radar’ now apply to all passengers in a vehicle as well as the player who initially triggered it.
Fixed an issue where players could be charged multiple times for riding the Ferris Wheel.
Fixed an issue to ensure that players who set Mercenaries on opposing team players during Deathmatches correctly receive a point if the Mercenaries kill a rival player.
Fixed an issue where it was possible for players to be pulled back onto the Ferris Wheel involuntarily if they were standing too close after getting off.
Fixed an issue in Vehicle Deathmatches where players could be targeted but would not be properly blipped on the Minimap.
Fixed an issue where NPCs and their vehicles would appear in the way of properties introduced with the Independence update.
Fixed an issue where players could hang for a short period of time when entering property.
Fixed an issue where players who lost a Race would occasionally see themselves performing a celebration animation.
Fixed an issue where various vending machines were not working correctly.
Fixed an issue where the Leaderboard would not appear when a player was spectating a Race.
Fixed an issue where players in Team Deathmatches were able to hear the other team talk. This has now been normalized so that only players on the same team can talk.
Fixed an issue where some parachute smokes would not transfer between sessions correctly.
Fixed an issue where players could occasionally have hard-top versions of vehicles delivered to them when they ordered the convertible version.
Fixed various issues where clipping could occur with clothing when players took selfies.
Fixed an issue where it was possible for a spectator to become stuck in property when ‘all exit’ to garage is triggered.
Fixed an issue where players in GTA Online were unable to call other players in Single Player, as well as calls between players in Single Player.
Fixed a small issue where the end of Race timer was overlapping player help buttons when a player was spectating.
Fixed an issue that could leave players stuck when switching between players in spectator mode.
Fixed an issue where players were unable to launch Contact Missions which they had previously bookmarked.
Fixed an issue where it was possible to become stuck in a spawning loop when dying after bailing from a Helicopter over the Ocean.
Fixed an issue where players were unable to invite Friends’ Crews in Head to Head matches.
Fixed an issue with transitioning into an event Playlist when choosing to enter the Playlist from the boot screen.
Fixed an issue where players who destroyed their own Pegasus vehicles would be given an increased mental state.
Fixed an issue in the Creator where weapons could be incorrectly named.
Fixed an issue in the Creator where a player testing a Capture Mission would be unarmed regardless of whether or not they have or are given weapons.
Fixed an issue in the Creator where switching the vehicle class would also change the radio station.
Fixed a text issue specific to Chinese and Japanese versions of the game in the Creator where an unsupported character could be seen when attempting to Copy / Delete a Job.
Fixed an issue where it was possible for a player to hang when changing the Default Class in the Air Race Creator.
Fixed an issue where Weather conditions would not synchronize properly between a spectating player and the player being spectated.
Fixed an issue where Bookmarked Air Races would occasionally not appear in some Bookmark lists, but would appear in others.
Fixed an issue where it was possible for players to become stuck when launching Contact Missions.
Fixed an issue where it was possible to hang when exiting the Deathmatch Creator tutorial.
Fixed an issue where it was occasionally possible for players to not receive Auto-invites when the friend sending them was in same session.
Fixed an issue where spectating players would sometimes appear in free mode at the North-East corner of the map far away from everyone else, after a job.
Fixed an issue with Armored Trucks constantly spawning.
Fixed an issue where an enemy in survival would occasionally run away from the shootout.
Fixed an issue where it was possible for the incorrect horn to play when testing horns in the Mod Shop.
Fixed an issue where it was possible for a newly purchased Personal Vehicle to become permanently locked if the player accepted a Job invite in the time between purchasing it and receiving it.
Fixed an issue where players would not be charged for Insurance.
Någon med samma problem som vet hur man löser det? Hade likadant en annan gång, vill minnas att det fungerade då tillslut efter att ha startat om systemet. Nu har jag startat om 2 gånger och händer samma sak varje gång..