TBC 2.4.3 med fungerande raider/dungeons. Dock börjar man på 45 med x6 så det kanske inte är aktuellt.
Den är helt klart aktuell! Blir nog där jag kör. Fast de verkar ju ha några problem med den just nu. Hoppas de fixar så att man får gearet och det i början snart.
Någon svensk som har lusst att lira på en trevlig 1.12.1 server (blizzlike 1x)?
Själv spelar jag väldigt casual och sitter inte konstant, så än är jag bara lvl 35 men hoppas på att ta 60 snarast. Det är just nu runt 150-180 spelare på US peak time, men den europeiska sidan växer också fort.
Snart implementeras även pathing systemet och då kommer förmodligen spelarskaran växa.
Jag bor i Norrland och servern hostas i Kanada.. men jag pingar bara 100 med 50/50 så servern har säkert 1GB uppkoppling.
Något annat om servern som kan vara värt att nämna är att det aldrig har varit rollbacks på denna server vilket är vanligt på andra privatservrar.
Här är lite information om den
An Extraordinary Featureset
Are you tired of hearing from staff members, "Well, that just happens on private servers." or "Fixing that would be too difficult"? We're tired of hearing excuses too- that's why at The Rebirth, we're never afraid to get our hands dirty and dig into a difficult fix in the name of improving our server. After 6 months of operation, we've already developed fixes for some of the biggest issues that plague private servers today:
- Hunter traps on Rebirth are stealthed, have an appropriate radius, and can be disarmed. They have shorter radiuses versus stealthed players. Entrapment doesn't proc off of random abilities, and works with frost traps.
- Stealth has the correct detection radius on Rebirth, and works properly with Distract. Mobs don't destealth players on aggro, and Vanish works 100% correctly, without hiccups or random failures.
- Hunter and Warlock pets have the correct creature types and can be CC'd appropriately.
- On-hit weapon effects proc correctly off yellow hits, and Stormstrike is no exception.
- Fears & Roots only break on damage if they're supposed to.
- And dozens of other fixes that are too numerous to list here.
A Higher Standard of Quality
On The Rebirth, we are obsessed with the idea of 100%: 100% implemented, 100% working, 100% fidelity to November 2006. We don't always hit that standard, and we have a lot of work ahead of us, but no bug is too small or too big for it to escape our notice. No content is too hardcore or too casual for us to give it the care and attention it deserves. Where some servers stop at "mostly working" (a standard that all-too-frequently means "not working at all, but fixing it would be hard"), we don't stop until our players are satisfied. Just look at the previously "unfixable" bugs we've already taken on:
- Apple computers and transports - Classic servers have a bug where mac users riding transports, such as boats and zeppelins, fall off the transports (usually to their doom) after changing continents. The Rebirth is the first 1.12 private server to have an answer to this bug.
- Resistances - 1.12 classic servers out of the box use a massively incorrect resistance model, in which non-damage effects are applied to the target if they pass the hit vs. level roll, with no attention paid to the mob's resistances. Additionally, the partial resistance formula is completely incorrect, and partial resists are rolled separately for each damage effect of a spell. Heartbeat resists for CC effects are nowhere to be seen, in PVE or PVP. The Rebirth has a 100% blizzlike resistance model, and we think you'll agree that it's a real game-changer. Within a week of implementing this new resistance model, we received a half dozen bug reports of mobs with seriously incorrect resistance values: no one in the 1.12 emulation community had even noticed they were wrong before!
- In March, we are rolling out a pathfinding solution to The Rebirth that will represent the largest step forward in 1.12 emulation in years. Our mobs will navigate around objects, stop running through walls and flying through the air or under the ground, and work exactly as you remember them from 2006- no other classic server has this massive advancement in emulation technology. This improvement is living proof of what happens when a server refuses to accept limitations, and we are incredibly proud of it.
Something for Everyone
Many private servers offer high experience rates or instantly-leveled characters, to allow players to get to end-game raiding and PVP quickly. One thing that we've found is that by prioritizing hardcore content, they frequently downplay a lot of excellent classic content- casual and semi-casual experiences that brought the varied mix of players that made World of Warcraft famous. No content is too hardcore or too casual for it to receive our time and attention, and many players that want to relive the magic from 2006, but don't have time to raid, will find that there is something here for them too.
- We don't instantly-level players so we can skip content we don't feel like implementing. Our leveling dungeons are the best around, and will get you hooked on 5-man content early in the experience.
- Looking for classic rep grinds? Our first Bloodsail Admiral earned his hat just a few weeks ago- many servers don't even have goblin rep loss implemented correctly!
- End-game casual and semi-casual experiences are being worked on all the time. The Dungeon Set 2 series is current in-progress, and some have already completed our fully-functional Baron45 run!
- Our raid scripts are given the highest quality of care and fidelity available- no other pre-Burning Crusade server has Onyxia's flight, breath, whelps, and fissure eruptions working exactly as they did in 2006.
- PVP balance and quality is also a huge concern to us, and many of our level-60 players enjoy both PVE and PVP. Even-queue battlegrounds, a Rebirth original, are in the works, and a 100% accurate Alterac Valley will soon follow!
Integrity and Fidelity
Many servers use pages such as this as a pitch for donations, but at The Rebirth, we don't accept them! Not even voluntary donations, let alone the Pay To Win features available at many of our competitors. Despite the high quality of our codebase, we still consider our two most important features our refusal to accept donations, and our 1x experience rate with no instant leveling, free gear, or other advantages which were not present in November 2006. While we will run promotional double XP weekends on occasion, everything you receive on The Rebirth will be hard-earned, and you will have the opportunity to test your mettle against one of the richest, toughest, most enjoyable MMORPGs ever created. If you're tired of getting glimpses of 2006 at other servers, try us for the real experience.
Thanks, and we hope to see you in game!
The Rebirth Staff
Vad jag vet så är det faktiskt 5-10 svenska spelare som kör här (minst). www.therebirth.net
__________________
Senast redigerad av Desertwalker 2012-02-24 kl. 14:04.
Den är helt klart aktuell! Blir nog där jag kör. Fast de verkar ju ha några problem med den just nu. Hoppas de fixar så att man får gearet och det i början snart.
Patetiskt dålig server. Alla abusar, och dom bästa guilderna har members med gm accounts som abusar åt deras guild. Joina inte den, bara slöseri med tid.
testade nyss anachronoswow verkar vara en helt okej server, åkte dock på en 30 min rollback nyss, orkar verkligen inte med sånt. Så jag kommer troligen börja på Archangel istället, fick aldrig dessa brutala 30 min rollbacks på feenix iaf.
Någon svensk som har lusst att lira på en trevlig 1.12.1 server (blizzlike 1x)?
Själv spelar jag väldigt casual och sitter inte konstant, så än är jag bara lvl 35 men hoppas på att ta 60 snarast. Det är just nu runt 150-180 spelare på US peak time, men den europeiska sidan växer också fort.
Snart implementeras även pathing systemet och då kommer förmodligen spelarskaran växa.
Jag bor i Norrland och servern hostas i Kanada.. men jag pingar bara 100 med 50/50 så servern har säkert 1GB uppkoppling.
Något annat om servern som kan vara värt att nämna är att det aldrig har varit rollbacks på denna server vilket är vanligt på andra privatservrar.
Här är lite information om den
An Extraordinary Featureset
Are you tired of hearing from staff members, "Well, that just happens on private servers." or "Fixing that would be too difficult"? We're tired of hearing excuses too- that's why at The Rebirth, we're never afraid to get our hands dirty and dig into a difficult fix in the name of improving our server. After 6 months of operation, we've already developed fixes for some of the biggest issues that plague private servers today:
- Hunter traps on Rebirth are stealthed, have an appropriate radius, and can be disarmed. They have shorter radiuses versus stealthed players. Entrapment doesn't proc off of random abilities, and works with frost traps.
- Stealth has the correct detection radius on Rebirth, and works properly with Distract. Mobs don't destealth players on aggro, and Vanish works 100% correctly, without hiccups or random failures.
- Hunter and Warlock pets have the correct creature types and can be CC'd appropriately.
- On-hit weapon effects proc correctly off yellow hits, and Stormstrike is no exception.
- Fears & Roots only break on damage if they're supposed to.
- And dozens of other fixes that are too numerous to list here.
A Higher Standard of Quality
On The Rebirth, we are obsessed with the idea of 100%: 100% implemented, 100% working, 100% fidelity to November 2006. We don't always hit that standard, and we have a lot of work ahead of us, but no bug is too small or too big for it to escape our notice. No content is too hardcore or too casual for us to give it the care and attention it deserves. Where some servers stop at "mostly working" (a standard that all-too-frequently means "not working at all, but fixing it would be hard"), we don't stop until our players are satisfied. Just look at the previously "unfixable" bugs we've already taken on:
- Apple computers and transports - Classic servers have a bug where mac users riding transports, such as boats and zeppelins, fall off the transports (usually to their doom) after changing continents. The Rebirth is the first 1.12 private server to have an answer to this bug.
- Resistances - 1.12 classic servers out of the box use a massively incorrect resistance model, in which non-damage effects are applied to the target if they pass the hit vs. level roll, with no attention paid to the mob's resistances. Additionally, the partial resistance formula is completely incorrect, and partial resists are rolled separately for each damage effect of a spell. Heartbeat resists for CC effects are nowhere to be seen, in PVE or PVP. The Rebirth has a 100% blizzlike resistance model, and we think you'll agree that it's a real game-changer. Within a week of implementing this new resistance model, we received a half dozen bug reports of mobs with seriously incorrect resistance values: no one in the 1.12 emulation community had even noticed they were wrong before!
- In March, we are rolling out a pathfinding solution to The Rebirth that will represent the largest step forward in 1.12 emulation in years. Our mobs will navigate around objects, stop running through walls and flying through the air or under the ground, and work exactly as you remember them from 2006- no other classic server has this massive advancement in emulation technology. This improvement is living proof of what happens when a server refuses to accept limitations, and we are incredibly proud of it.
Something for Everyone
Many private servers offer high experience rates or instantly-leveled characters, to allow players to get to end-game raiding and PVP quickly. One thing that we've found is that by prioritizing hardcore content, they frequently downplay a lot of excellent classic content- casual and semi-casual experiences that brought the varied mix of players that made World of Warcraft famous. No content is too hardcore or too casual for it to receive our time and attention, and many players that want to relive the magic from 2006, but don't have time to raid, will find that there is something here for them too.
- We don't instantly-level players so we can skip content we don't feel like implementing. Our leveling dungeons are the best around, and will get you hooked on 5-man content early in the experience.
- Looking for classic rep grinds? Our first Bloodsail Admiral earned his hat just a few weeks ago- many servers don't even have goblin rep loss implemented correctly!
- End-game casual and semi-casual experiences are being worked on all the time. The Dungeon Set 2 series is current in-progress, and some have already completed our fully-functional Baron45 run!
- Our raid scripts are given the highest quality of care and fidelity available- no other pre-Burning Crusade server has Onyxia's flight, breath, whelps, and fissure eruptions working exactly as they did in 2006.
- PVP balance and quality is also a huge concern to us, and many of our level-60 players enjoy both PVE and PVP. Even-queue battlegrounds, a Rebirth original, are in the works, and a 100% accurate Alterac Valley will soon follow!
Integrity and Fidelity
Many servers use pages such as this as a pitch for donations, but at The Rebirth, we don't accept them! Not even voluntary donations, let alone the Pay To Win features available at many of our competitors. Despite the high quality of our codebase, we still consider our two most important features our refusal to accept donations, and our 1x experience rate with no instant leveling, free gear, or other advantages which were not present in November 2006. While we will run promotional double XP weekends on occasion, everything you receive on The Rebirth will be hard-earned, and you will have the opportunity to test your mettle against one of the richest, toughest, most enjoyable MMORPGs ever created. If you're tired of getting glimpses of 2006 at other servers, try us for the real experience.
Thanks, and we hope to see you in game!
The Rebirth Staff
Vad jag vet så är det faktiskt 5-10 svenska spelare som kör här (minst). www.therebirth.net
Spelar själv på den servern också, man kanske har tur att hitta dig där då !
Riktigt awesome server med trevligt folk och den gamla WoW-känslan före P12tiden. Retail handlar ju bara om vilken p12'a som har det bästa gearet nu och alla är allmänt otrevliga och dryga. Rebirth ftw
testade nyss anachronoswow verkar vara en helt okej server, åkte dock på en 30 min rollback nyss, orkar verkligen inte med sånt. Så jag kommer troligen börja på Archangel istället, fick aldrig dessa brutala 30 min rollbacks på feenix iaf.
Nej shit. Vem fan har så lång tidmellan saves? Även om feenix har sina krasher så är ju rollbacken oftast max någon minut. Har inte spelat på en server med så långa rollbacks på väldigt länge.
Citat:
Ursprungligen postat av Desertwalker
Jag bor i Norrland och servern hostas i Kanada.. men jag pingar bara 100 med 50/50 så servern har säkert 1GB uppkoppling.
Jag pingar 30-50 enligt ingame latency mätaren när jag lirar på Molten's WOTLK server med. Men i verkligheten är det minst 200ms i snitt i överlag. Ibland sjukt mycket som 700-800ms, man ser ju det på castbaren. På feenix flyter det som en gud i jämförelse även om Molten inte var för laggig. Men lirar nu bara på EU servrar helst.
__________________
Senast redigerad av hockexx 2012-02-25 kl. 09:34.
Jag pingar 30-50 enligt ingame latency mätaren när jag lirar på Molten's WOTLK server med. Men i verkligheten är det minst 200ms i snitt i överlag. Ibland sjukt mycket som 700-800ms, man ser ju det på castbaren. På feenix flyter det som en gud i jämförelse även om Molten inte var för laggig. Men lirar nu bara på EU servrar helst.
Aight, head dev på The Rebirth sa att i början av mars nu då pathingsystemet implementeras så kommer de även sätta upp en "co-server" för oss europeer i frankrike, så då kommer vi nog få ca 20-30 i ping. Galet bra!
__________________
Senast redigerad av Desertwalker 2012-02-25 kl. 16:38.
Aight, head dev på The Rebirth sa att i början av mars nu då pathingsystemet implementeras så kommer de även sätta upp en "co-server" för oss europeer i frankrike, så då kommer vi nog få ca 20-30 i ping. Galet bra!
någon som lirar wow privat server på mac? försöker få igång 2.4.3 så man kan lira lite tbc, skulle vara sjukt kul o lira kara osv men får det inte o funka. har förövrigt lion vilket suger eftersom powerpc är borta :/
lirar istället 3.5.3 molten wow men tycker det inte är allt för kul ,någon som har tips på någon vettig server där raids är prioriterat. gärna så mycket blizzlike som möjligt fast snabb lvl
Har själv inte testat denna guiden, så vet inte om det fungerar. Servern är dock nere men kommer upp denna veckan efter att man har fixat en ny core på servern.
hej jag är sugen på att lira lite pre tbc då jag inte fick uppleva det så mycket då jag började spela wow en månad innan TBC släpptes.
jag har lirat nån private server/fun server förut. men de va ingen utmaning direkt :/
jag har hört talas om project westfall. men jag vet inte hur jag laddar ner klienten :S. hur som helst-tips på bra pre bc servrar med mkt folk och lite lagg ?