2013-05-14, 15:39
#1
By Cryptozoic Entertainment
From the creators of the World of Warcraft Trading Card Game, HEX is a TCG / MMO that combines the best of both for your PC & MAC.
Hemsida: http://hextcg.com/
Kickstarter: http://www.kickstarter.com/projects/...-game?ref=live
Gameplay: http://www.youtube.com/watch?v=SfOfGvkdzlI
Lite generell info:
Tycker att det verkar finnas en hel del intressanta saker. Gillar starkt att dom satsar mycket på PvE.
From the creators of the World of Warcraft Trading Card Game, HEX is a TCG / MMO that combines the best of both for your PC & MAC.
Hemsida: http://hextcg.com/
Kickstarter: http://www.kickstarter.com/projects/...-game?ref=live
Gameplay: http://www.youtube.com/watch?v=SfOfGvkdzlI
Lite generell info:
Cards:
PvE:
Champions:
- Beta will begin in late summer 2013.
- You start with 60 cards for free when creating your account. You can buy booster packs of 15 cards for $2.
- You can add gems to sockets in cards, allowing you to change how the card plays.
- You can transform cards that with their card power during the match.
- Cards have a "double back" that stores achievements, which will allow you to unlock extended art. The double back also stores badges from winning tournaments and stats from your gameplay with that card. Earning experience with that card allows you to unlock the foil version of the card.
- There are five different types of cards:
- Action - Cards are used to cast buffs, attack, or defend against other actions. Basic actions are only usable during your turn, quick actions are usable at any time, and once an action is over the card goes to the graveyard.
- Constant - Cards are the same as Action cards, but have effects that stay in play, preventing them from going to the graveyard.
- Artifact - Cards that are artificially created objects, such as robot troops or a cauldron.
- Troop - Cards that can attack, block, or defend, and stay in play until it is destroyed.
- Resource - Cards that grant resource points, a threshold, and a charge point.
PvE:
- You can form a guild with friends and save decks into a guild bank for other members to practice against.
- Your guild can also participate in guild tournaments and PvE raids.
- Raids involve three players fighting against a strong enemy.
- Dungeons are a solo experience, allowing you to lose three battles before having to restart. The more of a dungeon you explore and defeat, the higher your momentum, and the greater your reward at the end.
- The choices you make while playing through dungeons and raids will change the story, making it a unique experience.
- You can trade cards and equipment with other players, or sell it in the auction house.
- In PvE, your champion will level through gaining experience. This will make your champion stronger and change the art on the card. Every 10 levels you will earn a talent point, allowing you to choose from one of three talents.
- Equipment is only used in the PvE campaign, and is used to improve the card it is attached to.
Champions:
- Each champion has six equipment slots, allowing you to place up to three pieces of equipment on one card, or spread them out on different cards. Some cards have set bonuses.
- There are 20 champions to choose from in PvP and each has a champion power, similar to the Hero Power in Hearthstone.
- There are six classes to choose from: Cleric, Ranger, Warlock, Mage, Rogue, and Warrior.
- There are two factions and eight races to choose from for your character.
- Ardent - Humans, Elves, Coyotle, and Orcs.
- Underworld - Necrotic, Dwarves, Shin'hare, and Vennen.
Tycker att det verkar finnas en hel del intressanta saker. Gillar starkt att dom satsar mycket på PvE.