Måste säg att jag älskar Dark angels nya regler.
Till exempel
Combat Squads.
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Instead of having a 10-man unit of Dark Angel Space Marines, you can split that squad when you deploy them into two 5-man squads which both act as scoring units for the purpose of holding objectives in a scenario. Combat Squads also apply for Ravenwing Squadrons; in their case, you can split them into two units of three Ravenwing Bikers.
Ta en 10 man scout squad, ge fem st sniper rifles och de resterande fem shotguns/bolters med chainswords till exempel. Eller ta en devestator squad, placera alla fem heavy weapons i en grupp om fem medans de resterande fem hjälper dina combat squads vid fronten, fem extra boltguns.
Eller så delar du upp heavy weaponry mellan de två grupperna och kan således täcka mer mark med en grupp devestators.
Eller Deathwing Terminators nya regler.
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Deathwing Terminators (along with the Ravenwing and all Dark Angels Characters) are now Fearless. No longer will Deathwing suffer from pinning.
The Deathwing can now have mixed-weapon squads. This means you can put a Heavy Flamer in with assault-style Terminators where it belongs, or outfit Deathwing Terminators in your squads with either assault weapons or ranged weapons to make them more versatile in any situation. Additionally, for that extra punch before an assault, one of your Lightning Claw or Thunder Hammer Terminators can be armed with a Cyclone Missile Launcher.
Heavy flamers och cyclones till mina lightning claws terminators? Mumma!
Sedan så har vi
Deathwing Assault.
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the Deathwing have gained a powerful ability called Deathwing Assault. This special rule allows you to hold your Deathwing Squads in Reserve during your set-up. Then, at the beginning of your 1st turn, up to half (rounding up) of your Deathwing Squads may now Deep Strike (Independent Characters in Terminator armour also benefit from this rule if they are with a Deathwing Squad). This ability will be a very useful tactic for an all-Deathwing Terminator army, as you will gain the advantage of getting those Deep Striking Terminators stuck in and killing things right away. Deathwing Assault is particularly powerful in a mixed Deathwing and Ravenwing army
Att kunna deep strika sina terminators och independant characters med terminator honors rätt in i fienden? På min första runda?
Kolla nu vad fina Ravenwing har blivit...
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Ravenwing Squadrons now having the Scouts special rule. They may be deployed at the start of the battle and then, before the 1st turn, they may make a free move, which means 12" of extra movement. On top of that, all Ravenwing Bikers carry a fancy Teleport Homer, which makes any Deathwing Assault more of a precise strike. The Ravenwing Squadron can also take advantage of the Combat Squads rule and split a full Squadron's six bikers into two smaller squads of three to make it harder for your opponent to predict where the Deathwing will choose to make their Deep Strike.
Med tre Ravenwing bike squadrons med combat squads reglen så har man med andra ord sex bike squadrons som rullar rundor på spelplanen.
Sen att deras teleport homers ger en nästan oändligt många alternativ om var man ska DS'a sina terminators är ju bara för jäkla fint!
In med en grupp assault terminators i ett imperial guards regimente och let the lightning claws do the magic.
Förstår ni nu varför jag vill spela med en deathwing-ravenwing armé?